Giving a talk entitled "Arcane Play: Occult Influences In Games ... & Vice Versa"; time and location TBD.
Exploring the influence of the occult on modern games, and how we can apply playful techniques from the world of magick to our ideas and our games. Rooting firmly in real examples, quick-hit inspiration and practical techniques, we'll start by looking at a showcase of games that use occult themes and end up wandering through such concepts as alchemy, reality selection, neuro-linguistic programming, chaos magick, and tarot. At the end, every attendee will leave with at least one gotta-do-it-now idea liberated from their own subconscious.
Disclaimer: This talk will be weird