Games WRITING

I’ve been writing stories for games since my first game jam in 2013. After a short stint on smaller indie titles I was hired in 2015 as a writer at Larian Studios. I spent 4 very happy years at Larian, 2.5 of them on the core story, characters and dialogues of Divinity: Original Sin 2, and 1.5 years spinning the world of Baldur’s Gate 3. I’m now a member of the team at Die Gute Fabrik in Copenhagen while also working on a range of indie titles. My award-winning games writing tends to be bright and rich with a skew towards the strange when I can get away with it. If you’d like to hire me, get in touch!

CURRENT PROJECTS

vitriol-title.jpg

VITRIOL

Currently working with my partner Martin Pichlmair on a DFI-funded kafkaesque word puzzle game. I’m writing story & designing puzzles.

EQVihV1WAAE-5yd.jpg

NUTS

Working with Joon, Muuutsch & Pol on our squirrel surveillance game that’s one of Polygon’s most anticipated games of 2020!

Screenshot%252B2020-09-03%252Bat%252B15.02.38.jpg

SALTSEA CHRONICLES

Working with Die Gute Fabrik in Copenhagen as Story Lead for a wonderful story-rich game.

PAST PROJECTS

Screenshot+2020-04-13+at+14.12.34.jpg

Baldur’s Gate 3

Wrote core story, characters, situations & quests from the very beginning of the project. More here.

Screenshot 2019-02-18 at 14.10.33.png

Invisible Walls

My first interactive narrative game, made in Twine for Global Gamecraft in Derry in 2013. Play here.

capsule_616x353.jpg

Divinity: Original Sin 2

Wrote core story, created characters, designed situations & quests, & wrote dialogues and items. More here.

screen_shot_2016-01-31_at_15.46.53.png

Promise of Spring

Made in Unity with Fungus for Global Game Jam 2016. More info and download available here.

314790-divinity-original-sin-enhanced-edition-playstation-4-front-cover.jpg

Divinity: Original Sin

Wrote combat dialogues and item descriptions for the Enhanced Edition. More here.

videogame.jpg

E1027

Hired in 2015 to write story and dialogues of game based on Eileen Gray. More here.

Screenshot 2019-02-21 at 12.29.21.png